Writing: Cookie, Beat BlockBeats
As a construction in Arbitrum, online only a week of The chain tour, The Beacon market performance is amazing. As of press time, more than 10,000 players have entered The Beacon, and the $40 "Founding Game Character" has sold more than 17,000 copies.


In The past day, The Beacon has gained over 5,000 players and sold over 6,700 copies of "original Game Characters".
If you're still an active NFT player, chances are you've seen The "dungeon" video in The Beacon in one of your communities. In The current extremely cold NFT market environment, such success in the main network is difficult to achieve, The Beacon from Arbitrum out of the circle, the heat from L2 spread to the main network player group. Rhythmic BlockBeats is covered in detail in The Beacon, taking you through the magic behind the incredible blockbuster.
The Beacon is a fantasy action RPG that incorporates elements of Roughlite. In The Beacon, players can pick a base weapon to explore the dungeon, and upgrade the weapon to better fight. Dungeons are automatically generated by the program, ensuring a different exploration experience each time.
The games you can play so far include "Homestead Mode", "Single Player PVE Mode" and "Tavern Quiz".
Home Mode is a "house editor" that allows you to decorate the original room with a variety of furniture.

"Home Mode"
The "Single Player PVE mode" is to enter a "dungeon" and complete the exploration (walk to the exit) within a set time to receive item rewards. Each day's dungeon is different, and you can do it an infinite number of times until you win, but you can only win once (that is, you can only claim one loot reward per day). The Dungeon challenge will be updated daily at 12pm Beijing time.
Once killed in the dungeon, you have to start all over again, and there is a time limit for completing the level. Therefore, there are three exits in the dungeon, corresponding to three difficulty options. The deeper the exit (the higher the difficulty), the greater the probability of getting a high reward.

"Single Player PVE Mode"
"Tavern Quiz" is answering questions posed by drunken pops in the back of pubs for props. The conversations of the NPCS in the restaurant are different every day, and you need to talk to them to get clues to the answers. The questions are also updated daily at 12pm Beijing time, and the first player to answer correctly will be rewarded with a "Gen 0 Pet Egg" whitelist.
If you don't want to go to the title bonus or have trouble solving the puzzle, finehereWait for the answer to update. Note that there are only 5 opportunities per day, and if you run out of wrong answers, you will miss the day's reward.

"Pubs" in Games
There are their own in-game Token $BCN, but there are TreasureDAO tokens that are different from common chain games.
To put it crudely, you can think of TreasureDAO Token $MAGIC as Q coins. Q coins can be replaced with coupons in various QQ games such as Crossfire, QQ Speed Car, QQ Sonic, etc. And $MAGIC can also be changed into in-game tokens from various ecological projects such as $BCN from The Beacon, $GFLY from Battlefly, and $ELM from Tales of Elleria through MagicSwap. Of course, the exchange between Q coins and QQ game coupons is one-way, while the exchange between $MAGIC and each in-game Token is two-way.
To "gold mine", you must first spend 40U Mint on a "founding game character". Only "founding game characters" receive "NFT items", which are in-game items sold on the NFT marketplace. Multiple characters can be Mint under a single wallet address, and each character can claim their own daily rewards, simply by switching characters before entering the game.
At the moment, the only valuable outputs are the item rewards from "Single Player PVE Mode" and "Tavern Quiz". These items currently have four rarity levels: "Normal," "Rare," "Epic," and "Legendary," which are displayed as "gray," "blue," "Purple," and "gold."
The "Blue Suit", "Purple suit" and "Gold suit" are NFT props. Once acquired in the game, you can click the ICONS of each of the three rare-level items on the Profile page on the home page and click "WITHDRAW" to put them on the chain. This process requires a small Gas fee.

After the extraction operation is completeTrove marketPut it on sale.
It should be noted that these NFT items are only "character clothing" and "furniture" at the moment, and "money" does not make the player better, it is purely for interest. While these items neither Boost the cycle back nor make exploring "dungeons" any easier, they have generated nearly $250,000 in MAGIC transactions so far (about $91,000), and over 3,300 items have changed hands. Some of this is pure entertainment for the sake of interest, and some is preparation for the upcoming "item composition" feature (any 10 "blue" and "purple" items can be created into one random higher level item).

Item sales statistics

The Giannis Antetokounmpo spent about $6,000 MAGIC (about $1,800) to complete the Golden Legend. Just to play, just to have fun
You can't get NFT items in the game without spending money on Mint "founding Game Characters", which means you can only get "grey packs". If you have 10 grey suits, you will get 50 raffle tickets through Item Composition. The Gen 0 Pet Egg white list and high rarity NFT items will be drawn each week. The number of raffle tickets will affect the probability of winning.
In the future, with the introduction of Token $BCN in the game, the "gold mining" logic may change significantly. As for now, there is no profit here, as a Kickstarter crowdfunded small game, interested in spending money to support, to enjoy the mentality of the game is more appropriate, the cost is not difficult to recover. It's worth noting that this type of "tipping" offering is likely to catch on in The future, after a similar model was used on Prometheans, an NFT project modeled after Reddit's "The Button" social experiment.
Incubating "Gen 0 pet eggs" can get The Beacon game Genesis pets, total 4096. Genesis Pets gives you a 10% to 20% bonus (no official word on what this is), priority access to future events and updates, and some exclusive rights within Discord.

Genesis pet
Since the "founding game character" is "unlimited for a limited time" (not limited until December 13, then no longer available), the Genesis pet with a limited time and limited time obviously has more room for hype. Currently, there are only a few ways to get the Gen 0 Pet Egg white list, except for the weekly lottery mentioned above, which is to participate in some official activities.
Observing the recent successful operation of chain games, we found that the project operators have begun to find the appropriate positioning and ways to solve the operational problems under the long development cycle of chain games. Take Castaways and Pixels on the main Web for example. Both of them present a "playable" Demo to blur the boundary between test and play, encourage players to participate, and maintain project enthusiasm and community through visible and tangible product iteration.
That's pretty much how The Beacon operates -- right now it's just a three-week Settlement Launch, as it's called. In three weeks, the Dungeon will be temporarily closed. Although there is little difference in The overall mode, The Beacon made a unique bright spot and achieved greater success.
First, the Demo went from "playable" to "kind of fun." Both Castaways' "fishing" and Pixels' "growing vegetables" are a lot of repetitive operations. It's just, for the airdrop, it's okay. In contrast, The Beacon's "dungeon" challenge is something new every day and takes only 10-20 minutes to play, but it's intense and fun to play. Most importantly for streamers on YouTube and Twitch, The Beacon's "dungeon" challenges can be "ups and downs" and have a show effect.

Brycent has more than 50,000 followers on Twitch, and livestreaming The Beacon worked pretty well

There are also a number of influential insiders who make YouTube videos for The Beacon
Second, the bonus unboxing system is a masterstroke. Seeing the Emperor smoking all the time, even smoking a few days a "purple" did not have a non - chief absolutely can not resist, and Mint a role, and then immediately went to the tavern to find the Don and to the dungeon to repair poison explosion bug. As crazy as reason is, this thing is just a decoration, but it's a demonstration that man can conquer nature. Don't ask me if I'm the same guy, but look at Brycent down there with three pieces of crap and his eyes are popping out of his head...

The Beacon still has a lot of information not released, such as the very important Token economics, so we have no way to make an introduction or evaluation of the economic mechanism. Following the roadmap, they will continue to polish the "single player PVE" and launch a "co-op multiplayer PVE". If they don't, everyone can team up for a copy sometime next year.
TreasureDAO is a breakthrough for The Beacon in terms of playability. It is easy to master difficult, small and fine games in the future will become a new direction of the development of TreasureDAO and even chain tourism? While it's unclear what kind of future The Beacon is envisioning, a community event they just held called the Speed Contest (to see who can finish a dungeon faster) offers a good idea: Meet the needs of core players with "speed races", meet the needs of light players with "daily challenges", and then enrich the internal mechanics of the game, last mobile terminal...
Stop dreaming, or come to The Beacon to play "dungeon" have a try!
Special appreciation: TreasureDAO Chinese community Gavin and WF
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