Cong Le, coo of Blockchain Monster Hunt, a multi-chain NFT game, held an online chat with users on November 10 to share how Blockchain Monster Hunt works and how it plays.
Blockchain Monster Hunt is the world's first multi-chain game to run entirely on a Blockchain. Inspired by Pokemon GO, BCMH allows players to constantly explore new places to Hunt and fight monsters on the Blockchain. Each block on the blockchain is a unique digital space in which there may be a limited number of monsters with the same DNA genes, scarcity. Players and collectors can hunt or fight to capture these unique monsters and earn tokens.

BlockBeats: How did you learn about NFT and why did you want to start BCM Hunt?
Cong Le:Hi, my name is Cong Le and I'm the coo of this project. I used to work in mobile game development and publishing. I worked for Garena-Sea Group(NYSE:SE) for six years as a senior product manager in Southeast Asia and Latin America.
I also want to mention my partner, who unfortunately can't be here today, but he's very important to our project. A former Software engineer at Google and Facebook, he is an expert on blockchain technology.
We believe that multi-chain games will be the next breakthrough in the encryption industry. Our goal is to lead this step of change and to support any other projects and teams that share the same vision and are like-minded. I'm personally passionate about bridging the gap between crypto/NFT games and traditional games, and letting as many players as possible experience this space.
In addition, I believe that decentralized ecosystems and complete on-chain experiences should be the foundation of blockchain games, which are not currently included in most games.
BlockBeats: As you mentioned above, BCM Hunt's other games are different. We noticed that BCM Hunt did not emphasize P2E, but multi-chain. Why did he make a multi-chain game?
Cong Le:We did have P2E, which was actually the core gameplay from the beginning of the game. Our multi-chain feature is designed to help us reach out to the broad crypto community and players who play on different chains, but also to take into account what happens when new chains come out and become widely used.
Our multi-chain transactions are facilitated by revolutionary internal cross-chain portal technology. Players can move their assets between chains. This cross-chain nature allows players of all types of financial backgrounds to participate fairly, as different chains trade gas charges differently.
Cost-conscious players can play on low cost chains like BSC or Polygon, while others may choose to play on more expensive chains like ETH. This is how the game ensures fairness between players who pay different gas fees.
BlockBeats: Will you have your own bridge? How many networks are expected to be supported?
Cong Le:Yes, that's what we build bridge across the chain: https://bcmhunt.com/bridge. Currently, we have integrated ETH, BSC and Polygon networks. More chains are being integrated, including but not limited to Heco, Moonbeam, Avalanche.
We are also developing our own blockchain to optimize the game. Players can transfer their BCMC, as well as their NFT, between any two chains.
BlockBeats: With a focus on social capital in the NFT space, BCM Hunt doesn't seem to emphasize social attributes like custom avatars, so won't BCM Hunt introduce avatars?
Cong Le:We're working on a meta-universe feature in the game where players can customize avatars and characters, and they can interact with each other. For example, challenge each other in PVP.
While the yuan is developing in the universe, but some features, such as customizable avatar has been in our open beta release, we are interested in can try: https://test.bcmhunt.com/game
BlockBeats: Can you explain the gameplay of BCM Hunt? What does a player need to gain in BCM Hunt?
Cong Le:Blockchain Monster Hunt (BCMH) is the world's first multi-chain Monster hunting and trading game to run entirely on Blockchain. BCMH introduces a new concept of blockchain timeline. Each specific block on the blockchain maps to a certain block type on the game timeline based on the block hash.
The two main blocks are:
1. Capture block: Players can capture monsters after they appear in this block. The type of monster and difficulty of capturing is determined by block hashing and game difficulty.
2. Battle block: Monsters will appear in this block and players can choose to fight. The type and strength of monsters will depend on block hashing and the difficulty of the game.
Players can capture or fight monsters on the blockchain and then trade monsters in the market for money. Players can also earn BCMC tokens as rewards while fighting monsters. The more difficult the battle, the more BCMC rewards.

BlockBeats: The token in BCM Hunt is BCMC, a single token. There are many games with dual currency. What do BCM Hunt think are the advantages of single currency?
Cong Le:Dual Token groups allow for flexibility, while single token groups allow for player accessibility.
Most games use token economics to control token inflation. However, we were confident in the difficulty adjustment mechanism, so we decided to use only 1 token.
Our system automatically adjusts to balance token offerings and rewards. For example, if more monsters are captured, the monster capture rate will go down. In addition, we have an NFT destroy feature when monsters lose in battle. Players need to pay insurance against this. This also helps control inflation in the game. Therefore, only 1 token is required.
BlockBeats: Can you introduce the token economy of BCMC? In what situations will players use BCMC?
Cong Le:First, holding BCMC allows players to fight rarer monsters and have a chance to win bigger rewards, which benefits the people who hold our tokens, but also requires them to play our games.
Second, you can use the BCMC Token to increase your chances of capturing a monster and pay insurance against permanent loss (destruction) of the monster while participating in battle. Third, BCMC has some other advantages, such as participation in governance.
Finally, you can also use BCMC to purchase monsters and exclusive monsters in the market.
BlockBeats: What are BCM Hunt's plans in the near future?
Cong Le:After successful private beta, we will launch public beta and mainnet versions late next month. In V2 we had flash credits, achievements, and missions, while V3 and V4 focused primarily on the metasverse. We are also developing the generic cross-chain market and building our own chain Ambros and game polish.
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