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Gas Hero launches community testing, player experience record (tutorial included)

Read this article in 14 Minutes
This round of testing is in the form of deletion. All assets during the testing period will be on the Polygon Mumbai test network and will not be transferred to the main network after the public beta is opened.
Original Title: "Gas Hero Community Test First Day Experience Record (with Quick Growth Tutorial)"
Original Author: Azuma, Odaily Star Daily


On November 27th, Beijing time, Gas Hero, the second game developed by the STEPN team and produced by Find Satoshi Lab, officially launched its Community Test.


This round of testing is open to a total of 3000 community users, including Gas Hero NFT badge holders, Find Satoshi Lab ambassadors, partners, and other eligible groups. Gas Hero has recently sent notification emails to all eligible users.


This round of testing will be in the form of a wipeout, and all assets during the testing period will be on the Polygon Mumbai test network and will not be transferred to the main network after the public beta is launched. This also means that when the public beta starts, all users will need to start their gaming journey from scratch.


For the convenience of players to experience the game smoothly, Gas Hero will provide multiple resource supports to all test players. The specific resource packages include:


·4 free heroes (with a lifespan of only 2 days) that can be used for early game transition;


·1 base car, 300 hero fragments, 200 weapon fragments, and 200 pet fragments;


·Every day at 23:00 GMT, 30 test versions will be airdropped on a scheduled basis.



Today at 11:00, Gas Hero officially opened the entrance for community testing here. Odaily Star Daily also conducted a trial play for the first time. Next, we will take you through the game content that has been opened during the testing phase of Gas Hero and help you get started based on our own gaming experience.


First is the login process. Gas Hero uses a similar email login method as STEPN. Enter the email address that has obtained the testing qualification in the login window, and after obtaining the verification code, you can log in to the game. The main interface after logging in is shown in the following figure.



Next, we can click on the avatar to make some personalized settings, such as adjusting the language to Chinese, or changing the name of the random characters (we changed it to Odailytest).


After completing these settings, we can officially start the game. The first thing we need to do is to use the 4 "free heroes" given by the official to configure the lineup. Click the Troops button to enter the lineup configuration interface. At this time, we need to check the specific attribute differences of different heroes. It is recommended to place the two "free heroes" with higher health in the far right column (the front row of actual combat) to resist damage, and the other two "free heroes" with higher attack power in the middle column (the middle row of actual combat) for output.


·Odaily Planet Daily Note: One of the core gameplay of Gas Hero is to match lineups based on the different attributes of "heroes", but due to the limited sample size on the first day of testing, there are certain limitations to the space for development. In the future, the gameplay related to this aspect may become a focus of discussion within the community.



After the configuration is completed, we need to complete the seventh level "Underground Battle" (1-7 in the main interface mentioned above) to achieve "landing" and unlock more game content.


Each "Underground Battle" consumes 2 points of "energy" (which can be understood as the stamina in STEPN, and recovers 25% every 6 hours), the battle is relatively easy, and after winning the battle, you will drop 1 "Hero Potion" used to upgrade heroes. The difficulty of the last two levels will increase slightly, so we only need to use the potion to easily upgrade the front-row heroes to level 2 or 3 to pass steadily. Be careful not to upgrade too much, because these "free heroes" have a short lifespan.



After completing the seven challenges, we can "land". It should be noted that the system will automatically assign the landing position by default, but players can also choose manually. Due to the larger number of real-world players, we chose Tokyo, and the specific location will default to "Jurisdiction 1 - Guild 1 - Settlement 1".



"Landing" requires the use of the official gift of 1 base car prop (given in this round of testing, purchase required for the official game), after which the "Laboratory" (used for hero synthesis and skill upgrades, etc.), "Map" (used for switching game scenes), "Market" (used for item trading), and other new features will be unlocked.


At this point, our main interface will also take on a new appearance.



Now, we can use the official gift of 300 "hero fragments", 200 "weapon fragments", and 200 "pet fragments" to synthesize more valuable "heroes", "weapons", and "pets".



Before performing the synthesis operation, the system will ask us to generate an on-chain address. Follow the official process guide step by step to complete the address generation. After the address is generated, you can view the private key and mnemonic in the "Wallet" interface in the upper right corner. Please remember to keep them safe. Afterwards, we need to obtain some test MATIC from the faucet on the Mumbai test network here in order to execute the on-chain minting of these NFT props.


Returning to the synthesis of "heroes", "weapons", and "pets", we can understand "heroes" as the "shoes" in STEPN, which are the main props for experiencing Gas Hero. "Weapons" and "pets" can be understood as "gems" in STEPN, which are auxiliary props that enhance the abilities of heroes.


It is worth mentioning that the "heroes" synthesized through this method have a lifespan of 20 days, which is enough to cover the entire community test. So now you can use some of the "hero potions" saved earlier to upgrade these "heroes", and then add them to the lineup through lineup configuration. Please note that when configuring the lineup, it will prompt the attack range. Some "heroes" cannot attack the enemy in the back row.



Of course, you can also choose to list "heroes", "weapons", and "pets" for sale on the "marketplace", but since the first day's GMT airdrop will not be distributed until 23:00 (everyone currently only has items and no coins), you can only list them for sale temporarily and cannot make real transactions.



Currently, after landing, players can mainly engage in combat in the "settlement" scene to obtain resources needed for synthesizing and cultivating various items. As shown in the main interface after landing in the above picture, the "AI camp" produces "hero potions", the "zoo" produces "pet fragments", the "sports ruins" produces "weapon fragments"... The "settlement boss" will not be available until the day after tomorrow.


Due to the current scarcity of "energy" and the fact that each challenge will consume 5 points of "energy", it is recommended for players to prioritize challenging the "AI Camp" (difficulty level can be set to easy #2) in the current stage. This will help to increase the level of their "heroes" before considering other options.



除了 "聚落" 场景外,玩家还可以通过 "地图" 将场景切换至其他层级,比如 "城市"、"辖区"、"公会" 等等,并体验一些更高阶的游戏玩法。



For example, players can experience the "Guild Auction House" or "Arena" in the "Guild" scene, or experience the more advanced "District Auction House" in the "District" scene, or even run for "Speaker".



However, due to the recent opening of this round of testing, the first round of GMT airdrops has not yet been distributed, and some game content still needs to wait for a few days of cooldown, so it is temporarily impossible to experience these higher-level gameplay. Odaily Star Daily will closely follow the progress of the game and update the first-hand experience after the testing is further conducted.


The final reminder is that although this round of testing is in the form of deletion, Gas Hero has announced multiple incentive measures to encourage community enthusiasm, such as providing official props incentives to the top 100 players in the community test period (which can be checked under the small flame below the avatar), and conducting lottery incentives for players with a combat power of 80 or above during the testing period.


Currently, these game props of Gas Hero have performed well in the Mooar market, and we hope that all eligible players who experience this round of internal testing can enjoy the game and win more prizes.



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