September 30 12: 00, NFT Game Section Project Warena Freehold Funder, Warena Technical Director Vu Hoang, Marketing Manager Sandy and Jolie, Project Leader Binh Doan, Minh Doan, Mutual Fund Advisor and head, chatted with BlockBeats on Warena: New Players in the Metasemes, New Experiences with Face Pinching.
The explosion of the metasomes has brought a new level of awareness to everyone, and is a symbol of how popular NFT games are. Warena is an NFT meta-universe game where players Play to Earn the full depth of the game. They worked with DAO Maker to strategically tap into a broader community and appeal to a broad audience of players across platforms and across gaming eras.
Using AI personalization technology, Warena allows players to create their own unique characters and customize them to a deeper level, including avatar, warrior stats, ammo, equipment and skills. This provides a highly realistic experience for everyone's adventure. In this session, the WARENA team shares their insights into the "Metasemes - New Experiences with Face Pinching".
BlockBeats: How did you learn about NFT and why did you want to start Warena?
Duy Hoang: WARENA is our vision for the large-scale adoption of blockchain games. In the early stages of WARENA's growth, our best goal was to create a community-driven experience for all players, bringing together interested people:
- Such as play-to-earn users
- Users who experience the 3D metaverse
- Users interested in Arena playoffs
- Users who want to play NFT based games and related streams
- and all the NFT enthusiasts out there
We were inspired by Solo Level and Sword Art Online. This was the inspiration for Sword Art Online, like moving characters from SAO to ALfheim Online, to Gun Gale Online and Accel World, and vice versa.

BlockBeats: Unlike other games, Warena has added face pinching. A few years ago, the App went viral. Was the addition of face-pinching or face-scanning to improve social attributes?
Duy Hoang:Using AI personalization technology, WARENA allows players to create their own unique characters that can be customized to a deeper level, including avatar, warrior attributes, ammo, equipment and skills. This provides a highly realistic experience for everyone's adventure.
In the WARENA Meta-universe, players can also meet, interact and fight with other characters from other 'universes' such as Axie Infinity, My Defi Pet, Cat Gunne, and more.
Also, as you mentioned, it can help improve social attributes.
BlockBeats: Why not work with avatars? Let players install NFT avatars in Warena as avatars themselves are considered social capital as well as cryptographic native.
Duy Hoang:WARENA chose not to work with avatars because our AI personalization technology allows users to upload their photos and create unique digital avatars. It's easy to control, and the graphics fit the gameplay.
Warena games are divided into two phases, Survival and Warena Meraverse. Survival and Warena Meraverse are both different phases.
Duy Hoang:For the first stage (2D game), the main features are:
- Combat: After a PvP battle, warriors will be named and ranked in the Hall of Fame. After completing each story map, characters are rewarded according to their level.
- Daily Missions: Warriors must perform daily missions to increase their strength, level, rank, and gain valuable items.
- Random Events: Random dungeons will open at this stage, releasing valuable items.
Stage 2 (3D games) : Open world, designed by the WARENA community.
You can experience your meta-universe -- it's always in your imagination.
Main features:
- Be able to interact with and fight cross-over characters from other universes, such as Axie Infinity, Cat Gunner, and My Defi Pet.
- Create your own dream land: Each land in WARENA has its own unique characteristics, helping players build according to their own needs, ideas, interests, such as farming, fighting, fighting monsters, exploring, etc.
BlockBeats: Warena also includes GameFi, which is a game with two tokens, WARE and RENA. Can you introduce the economic model of two tokens? How do players get rewarded and provide governance?
Duy Hoang:We use two token mechanisms to operate our system. The total supply of RENA is 100 million pieces. WARE will be determined by the number of people who join our game.
WARE tokens - the primary currency in the game. It will be used to trade, exchange and improve fighters' abilities, including their special qualities.
RENA token - ERC-20 governance token for WARENA Universe. RENA holders are rewarded for pledging their tokens, playing games, and participating in key governance votes.
BlockBeats: The first thing we thought of when we saw WARENA was what the name meant, we tried to do some research on the name and came up with different meanings. So can you tell us what the name WARENA means? And the story/inspiration behind the name? You also introduced your game to various markets in Southeast Asia and Central Europe. When do you plan to take the game global so that people in other regions can play it?
Duy Hoang:Our projects come from game, manga and anime fans. We want Warena to be not only a game that makes money, but a game that makes our dreams come true.
WARENA is independent of WAR and ARENA, and we try to create a world that alternates between WAR and peace, between races.
Play the game from stage 1 (2D) and Stage 2 (3D), and you'll see matches from Southeast Asia and Central Europe one by one. Follow the storyline, creating a thrilling multi-world story. From there, create a world that looks like reality, where you can't predict the future.
The roadmap for expansion into markets around the world will correspond to the development of the game's story.
BlockBeats: Warena seems to be a very comprehensive platform, with land trading, GameFi and missions, which seems to include all the existing well-known gameplay. Why do you choose to be a comprehensive platform?
Duy Hoang:Because we want to build a solid, diverse platform and give players a great experience when they enter the WARENA meta-universe.
The meta-universe is a world that exists in parallel with the real world. In this world, almost all barriers to creativity are removed by tools or features provided by developers.
Based on this feature of the metasverse, we evaluated the Gamefi-NFts-Metaverse project based on its ability to reflect the real world, its feasibility, and the ability of the development team and relevant partners.
Because for us, a meta-universe cannot be created by a single person or a single company. Our goal is to lay the foundation for the future with every feature in the game, and that represents the vision of the development team. WARENA is looking forward to working with many other NFT games to create a long standing metaverse.
BlockBeats: How do you see the future of NFT and the metasverse? Is there a bubble? What level of market size will it become in the future?
Duy Hoang:"Over the next few years, I expect people will move from thinking of us primarily as a social media company to thinking of us as a metaverse company," Mark Zuckerberg said of the metasverse. "In many ways, the meta-universe is the ultimate expression of social technology."
In addition to Facebook, tech giants like Google, Microsoft and SONY have joined the company with the XR Association, an alliance with ambitions to create a future of "experiential reality."
Epic Games, the maker of Fortnite games, raised $1bn on its vision to build Metaverse, boosting the company's value to $30bn.
In short, Metaverse is a promising industry for the future. With heavy investment by tech giants and expansion efforts by potential companies like WARENA, a virtual world parallel to the real world will emerge in the near future.
BlockBeats: What are Werana's immediate plans?
Duy Hoang:You can take a look at our route map, which will make it more clear:

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