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Understanding the chain game illuvium: exploring the world of beasts

Read this article in 25 Minutes
illuvium is an ethereum-based RPG battle game that combines elements of traditional RPG collection games with Auto Battler-type combat mechanics, and the background of the game takes place in a mysterious alien world.

Original title: "Encryption Game illuvium: Exploring the Divine Beast The World"
Original author: Blue Fox Notes



Axie is a catalyst for the development of crypto games


With With the rise of Axie Infinity, encrypted game (chain game) and NFT are getting more and more attention. Compared with DeFi, games have a wider audience, which can also be seen from the rapid development of Axie game users. Blue Fox Notes also talked about this before, "The Breakthrough of Encrypted Games", "Encrypted Games and NFT".


The difference between DeFi and GameFi’s startup power


From the development path, we can see that DeFi An important difference from the startup power of encrypted games (GameFi). Last year, DeFi was launched using the liquidity mining and farming model. Due to its high yield, it attracted early users to invest funds to support the development of the protocol, providing liquidity for the development of DEX, lending, and derivatives.


The attraction of encrypted games lies in the Play-to-earn (playing games to make money) model. Through play-to-earn, a living income has been generated for some players.


In these two modes, you can see some differences in the core player base. For example, one of the core user groups of Axie is members of game guilds in the Philippines and other regions, and these members can earn living income by playing games. It can be said that this is another form of PoHW (Proof of Human Work), which requires time and effort, and is a proof of work. In DeFi, it is more similar to some form of PoS (Proof of Stake), which requires capital investment and is a proof of assets. Relatively speaking, early users of DeFi have more funds, while early users of GamFi have more time. Of course, there is no absolute distinction here. For example, the startup of encrypted games also requires liquidity, and there will also be a DeFi part (providing liquidity, stake, etc.).


Only from the perspective of protocol revenue, although the value contributed by a single GameFi user may not be as good as DeFi, but if the user scale of encrypted games is large, its protocol revenue may reach A level that is difficult for most DeFi protocols to reach. Judging from the Axie protocol fee below, except for Ethereum, the entire encryption field (including Bitcoin) is currently unable to achieve this level of income. (Of course, the sustainability of a single game and the length of its life cycle are still unclear. Relatively speaking, the sustainability of the DeFi protocol will be stronger)


(Axie protocol revenue exceeds DeFi protocol, TokenTerminal)


In view of the importance of encryption games in the future encryption field, Blue Fox Notes will introduce some encryption games to explore the development model of encryption games. Today I will introduce an RPG (role-playing) battle game illuvium. It is still in development, and a beta version is planned for the end of 2021.


What is illuvium?


In short, illuvium is an Ethereum-based An RPG battle game that combines elements of traditional RPG collection games with Auto Battler type combat mechanics. The background of the game takes place in the mysterious alien world.




( Rypper, illuvium)


*Rhamphyre


Rhamphyre wings can Glowing, 20 feet wide, skin like flames. Its ultimate skill is to use a fire storm to pour down on the enemy, causing burns to the enemy, and then it will use its beak to cause physical damage like a fire bomb to the enemy.


(illuvium game takes place on an alien world, illuvium) A spaceship crashes on an alien world with vast and diverse landscapes, a vast The ocean has engulfed most of the land, and in this land, there are a large number of illuvials of alien creatures. This article calls these alien creatures mythical beasts.


The players are the survivors on the starship. During the exploration of the alien world, players will encounter various mythical beasts, and then fight, defeat and capture them. In illuvium's design, there are more than 100 kinds of mythical beasts, and the difficulty of capturing them varies. The mythical beasts that are difficult to capture are the more scarce NFTs, which have higher value in transactions and greater uses in games. The following will introduce some of the mythical beasts officially disclosed by illuvium. Legendary beasts captured by players that can be used to collect, trade, fight, or earn rare game items.


illuvium's game soundtrack was composed by illuvium's composer, Tamás Borbély, who wanted to create music that would evoke emotions and move people to match the adventurous experience. Emotional ability, and has a fantasy color.


What do illuvium gamers mainly play


Since the illuvium game is scheduled to be released late in the fourth quarter of this year The test version will come out some time, therefore, the specific gameplay and quality of the game cannot be intuitively felt at present. The following is a brief introduction to what the game mainly plays based on the information disclosed by illuvium, which may also change over time.


The core of illuvium is to capture divine beasts, and battle divine beasts.


*Capture the beast


Capturing mythical beasts is one of the important scenes in the illuvium game. After encountering the illuvial beasts, players need to defeat them, and then capture the illuvial through "shards". In order to capture successfully, the ability to capture needs to be considered, because illuvials also have power, and to increase the chances of capturing rare illuvials, some sufficiently strong "shards" are needed to successfully capture them.


The items in the illuvium game mainly include fragments, weapons, armor, infused items, etc. Among them, "shards" are mainly used to capture mythical beasts in alien worlds. There are two ways to obtain these "fragments": one is to obtain them during game play; the other is to purchase them with ETH from illuvium's DEX exchange. "Shards" themselves also have a degree of scarcity, and scarce "shards" are easier to capture scarce beasts.


In addition, players use weapons to fight mythical beasts. Weapons also have levels, which can be upgraded by adding different gems. High-level gems will increase weapon aura. Weapons can also be purchased on illuvium's DEX exchange.


Armor is for protection. When fighting with mythical beasts, players can use armor for protection. When the armor is damaged to a certain extent, the player needs to wait for time to recover.


"Infused Items" can enhance the scarcity of the player's collection items, and can also be used to customize characters and weapons.


*Battle of beasts


In addition to exploring and capturing illuvials in the alien world, players can also use the illuvials they capture to engage in automatic battles. The results of these matches are displayed on the leaderboard. With battles, mythical beasts have utility value. Unlike other RPG games, illuvium is not turn-based, each of its battles is an automatic battle where players battle other opponents by strategically selecting and combining their beasts.


According to illuvium's current disclosure, after the battle starts, each mythical beast will find an enemy target to attack. By attacking and injuring the opponent, the mythical beast will gain energy. If they hit a certain threshold, they unleash special abilities that empower themselves and deal damage to enemies. When the opponent is completely defeated, the battle ends.


The beasts can be fused together to become more powerful beasts. Players need to have three identical illuvials, each of which must reach the highest level, which can only be obtained through combat.


Each battle will increase the experience of the illuvial, which is good for leveling up. As the level increases, the power of the beast will also increase. Therefore, it is best to place the mythical beast in battle to increase its experience and increase its level. However, if defeated in battle, the beast returns to its "shards" and takes time to recover. In addition, there are also paid methods to achieve quick repairs.


*Player Battle


In addition to capturing beasts, players can also participate in battles. The player wears armor and holds a weapon. If infused with gems and crystals, the player's armor and weapons emit an aura of affinity and class. These armors and gems can be mined and collected from the game environment, or purchased from the secondary market. Traveling in different areas, players can enter different areas through obelisks. Each area has unique landscapes, rare resources, and different mythical beasts.


From the above, we can see that mythical beasts are the core characters of the illuvium game, and understanding mythical beasts is the key to playing this game. So what exactly is illuvium's illuvial?


Illuvium's mythical beast


At the beginning, Blue Fox Notes translated the alien creature lluvial into Beasts, but according to illuvium's official description, these beasts from alien worlds have certain magical alien characteristics. Therefore, Blue Fox Notes translated it as "Divine Beast", or "Warcraft", and of course there may be a better name. This article uniformly refers to alien creatures like illuvial as "beasts", to give everyone more room for imagination.


Illuvial has two basic attributes: affinity and occupation. Affinities are divided into: Water, Earth, Fire, Nature and Air. The damage received by the beast depends on the affinity between itself and the enemy. There will be a unique check and balance relationship between them, such as "fire illuvial" can cause extra damage to "natural illuvial", but "water illuvial" will cause more damage to it. Therefore, in the process of fighting, strategy is very important. According to different opponents, different combat strategies should be adjusted appropriately.


There are five basic classes in the game: Warrior, Guardian, Rogue, Psion, and Empath. This routine is similar to the traditional RPG part. The five professions have different synergies, such as guardians who can withstand greater attacks, while thieves have weak defense but sharp and fast attacks.


On the basis of affinity and occupation, mythical beasts will be born with different scarcity. The rarer the beast, the stronger the fighting power. In addition, more than 100 mythical beasts are not assembled modularly, each is a complete design with individual characteristics. Divine beasts can be upgraded from cubs in the first stage to gods in the third stage. The following images of several mythical beasts revealed by illuvium:


*Rypper mythical beast


The Rypper lives in inland waters and is extremely aggressive. It can enter land for combat, has two rows of 4 spider legs, is 3 feet tall and 8 feet long, can double its size if threatened, and has a 2 foot barb on its tail surrounded by spikes that can Causes extra wounds....


(Rhamphyre mythical beast, illuvium)


*Dash mythical beast


Dash mythical beasts live in the "Crimson Wastes", with blood-red hot sand dunes. In illuvium game design, the Dash mythical beast has supernatural agility, can move quickly when fighting, and is difficult to target. It has sapphire eyes, mysterious liquid antenna protrusions, and a light blue tail. Its ultimate skill is Ghost Strike. In battle, Dash can be decomposed into water vapor, temporarily unselectable, and later on multiple The enemy launched a surprise attack.


(Dash mythical beast, illuvium)


*Atlas mythical beast


Atlas mythical beasts have watery, oversized garnet eyes and an expression that always looks a bit like a serious gaze. When it fights, it puffs up and raises its hind legs. It has a supernatural ability to manipulate water particles. These water particles create a liquid barrier that dulls enemy attacks. It's not the fastest, but it can use its strong teeth to bite.


In addition, its melon seeds end with sharp nails, which can grab enemies to protect themselves. Its ultimate ability is the water shield, which can form a glowing water shield around its face by shaking its head vigorously, which can restore Atlas' vitality and defend against enemy attacks.


(Atlas mythical beast, illuvium)


*Archeleon Divine Beast


Archeleon's shell looks like a speckled red mushroom cap with a slight bump in the middle. It glows green as a whole, leaking from various crevices, and purple seaweed-like tendrils grow from all corners. It can sense danger, and can also transmit healing or nourishing energy when activated. Its ultimate ability is Rejuvenation, which emits a shimmering green aura, tendrils of plant life emanating from the ground beneath its feet, and it also channels this natural energy upwards through its flippers, translating it through its mystical body into external The elemental energy field, whose transformation is primarily related to its shell, has a primary energy store and converter. Its halo spreads around, healing allies and striking enemies.


(Acheleon mythical beast, illuvium)


iluvium scalability solution


iluvium is based on Ethereum layer1 Otherwise, the user experience will be very bad. In order to increase speed and reduce costs, illuvium currently adopts Immutalbe X's Layer 2 scalability solution.


illuvium is also a DAO game


In the short term, the illuvium team will play a leading role in the initial launch. As the game develops, it will be governed by the community through ilv tokens, and will eventually be governed in the form of a DAO. Users can make proposals through ilv tokens, and all decisions about game content and upgrades depend on the decisions of ilv holders. Governance in the form of DAOs has been widely practiced in DeFi, and although it is still immature today, it has been developing.


The introduction of DAO governance into encrypted games also draws on the DeFi model. With the deepening of DAO governance, a completely different game form may be born, and eventually It is the direction of game iteration led by players or the community. Of course, there is still a long way to go before the DAO’s game governance, and there will be various discomforts in the process, but if it goes well, this may be an important trend in the development of encrypted games in the future.


illuvium is also a play-to-earn game

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Players can capture different types and rarities of beasts in the illuvium game. With better weapons, armor, infusions, and shards, players have the opportunity to capture rarer beasts. Rare beasts are easier to win in battle. Rare mythical beasts also have higher value. These mythical beasts are NFT. When players capture the mythical beasts, they can be used to fight or sold for profit (play-to-earn).


Players can invest time and energy in capturing mythical beasts. Of course, game guilds can also help players lower the barriers to entry and improve their ability to capture. And the captured beasts can be sold in the secondary market to make a profit. Whether illuvium can successfully achieve a cold start in the future, the game guild may be the key.


Will illuvium succeed


Only time will tell the answer to this question.


The founders of illuvium are Kieran Warwick and Aaron Warwick. Brother of Kain Warwick. The success of Synthetix could be a cause for concern for illuvium when the game launches.


But in the long run, the success of Illuvium mainly depends on two aspects, one is the playability of the game itself, whether the quality of the game can attract real Whether players can transform their concepts into high-quality implementations needs to be verified in the future. The second is the design of its economic mechanism. Whether its token usage can support the continuous development of Play-to-earn is one of the keys to the sustainability of encrypted games.



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