Original source: Cocos-BCX official
In March, the meta-universe concept fire, first Roblox listed on the New York Stock Exchange, the market value of the first day of the IPO reached 38 billion US dollars, followed by the announcement of Metaapp completed a 100 million US $C Series financing and a series of events.
Pay after Facebook acquisition Oculus is considered as the "future", tencent series layout has been analysis for target is "yuan" the universe, including the launch of the original god mihajlovic and launch the sword and the expedition of lily screen pass in the layout, also announced mihajlovic swim vision is to create the world's one billion, 2030 people are willing to live in the virtual world.
If Ready Player One is one of the metauniverses, maybe we can figure out some of the elements needed to make a metauniverse work: a server with high concurrent processing power, an engine that provides enough visuals, items that are clearly owned, and so on.
To a certain extent, these are the accumulation direction and implementation form of the game industry, such as the "virtual city state" proposed by Cocos-BCX.

A,
In an interview with the media in May 2019, Cocos-BCX shared the following views:
"If chain blocks and cloud game together, we can see a world in which 1 million people living under the same virtual scene, each item belongs is exact, this will make the world more strong and" real ". The exact is big game props collapse, economic activity the important premise of prosperity, chain blocks will be integrated into the world of the future in this way, it can solve the problem of faith in the items of assets."
At that time, Cocos-BCX shared the vision of this "virtual city-state" version of the meta-universe with blockchain and NFT as the access point. The logic at that time was based on the changes of "infrastructure" and "business logic".
In terms of infrastructure, the game industry went from PC to mobile to eyewear; Networks range from telephone lines to optical fiber; Mobile phone network from 3G to 5G, such hardware, network changes, is the change of infrastructure;

Business logic, stand-alone games, game dealers to set as a unit of selling games; Online games can be downloaded directly from the Internet, there are two main forms of point card service fee and prop payment; In mobile games, players can buy skins and coins; And then to the WeChat small game, more inclined to the advertising model, as long as you see the ads can get some revenue in the game.
As blockchain technology matures and NFT becomes popular, the repositioning of player assets will enhance the effectiveness of social interaction and play in the game, making friends while also gaining value.
Even more, during the course of playing the game, the player can participate in some of the game's decisions and construction.
Second,
Cocos-BCX's "virtual city-state" version of the meta-universe is based on blockchain technologies such as NFT.
Based on the BCX-Nhas-1808 (COCOS-1808) standard proposed and maintained by COCOS-BCX, COCOS-BCX has successfully provided more than 1.2 million NFT tickets for ChinaJoyPlus, which contributed to the realization of ChinaJoy's first online exhibition.

Referred to in the Cocos - BCX white paper, a concept called "blacksmith," "shop" is the essence of a series of props, equipment making access account and a series of contracts, as all the game world, one of the core functions of blacksmith can be managed by the game makers, may also run by players association, designer studios.
Players can use the blacksmith shop to synthesize gold coins and materials into items (or purchase items directly). The process of creating items at Blacksmith is transparent and unique, like any other item in the game, and can be retrieved and queryable from the blockchain browser.
This concept has also been quoted in "Industrial Blockchain" by Tencent Research Institute:


The blacksmith shop has the following characteristics:
1) An account with the permission to make props and equipment and a combination of contracts;
2) The blacksmith is an item production point independent of the game;
3) The blacksmith's items are unique;
4) The creation of items, setting item properties, and changing item ownership to users are combined into a single atomic operation;
5) The blacksmith shop is managed by the world view management committee (manufacturers, players' guild, designers' union).
Cocos-BCX allows you to grant the blacksmith the ability to produce items under the worldview. For example, the Sword of Victory of the Oath can have the version of the Arthurian Legend World View or the version of the Type Moon World View. The two can be circulated across works in their respective worlds, and the same assets of the unified world view can be used to carry out the asset circulation standard under the world view.

This set of Settings also makes the reality of the "Three Keys" unique and identifiable in games such as Ready Player One.
Three,
Some of the Cocos-BCX team members came from Cocos Engine, one of the three major game engines in the world.
The Cocos engine now has over 1.4 million registered developers worldwide, 300,000 monthly active developers in over 203 countries and over 1.1 billion player devices. The games developed by Cocos engine cover all categories in the market, accounting for 45% of the Chinese mobile game market and 30% of the global market share.
While the brilliance of the Cocos engine is not equal to the brilliance of Cocos-BCX, the foundation of the team's origins makes the "virtual city-state" version of the Cocos-BCX meta-universe more or less possible.
In a recent article titled "Game Engine Team Doing Chain Game and NFT in Blockchain Industry", we can find that the Cocos-BCX team has been doing things since the project was set up in 2017, and its NFT accumulation is also increasing.
Whether it has been mentioned above, in cooperation with ChinaJoy, or has been successful game assets through - the assets in the developing countries of the game and CocosShooting "through" between the two game, or Spring Festival in 2021, the Cocos - BCX and BSC, DEGO, wheat wallet reached cooperation, such as the New Year in February launched including NFT wufu, NFT blind box, NFT dig, white list a series of activities such as drop, More and more functions can be realized based on BCX-NHAS-1808.

According to the article, Cocos-BCX is about to launch a game with the NFT concept on the BSC, as well as a game with the Layer2 concept.
In addition, Cocos-BCX team members have also involved the concept of VR.
Finally, I want to post an interview with Cocos-BCX:
"A product is a complex, not a one-trick solution, but the integration of various technologies and ideas";
"The technology ultimately serves the product, and the product ultimately serves the user's needs. You can't do it alone. But the idea that blockchain and other technologies together will form the next generation of gaming is compelling and worth trying and trying."
This article was submitted and does not reflect the views of Rhythm Blockbeats
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