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Game 2.0 era -- introducing blockchain

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How exactly will the introduction of blockchain change video games?

Original title: Game 2.0
原文作者:guiltygyoza
Kxp, BlockBeats


Today we are at Game 1.0, but with the development of verifiable computing, we will be at Game 2.0.


Video games have gone through many rounds of evolution, from early Atari games, arcade games, home games, To multiplayer online and mobile games -- this evolution has shaped the attributes of video games -- rich interactivity, sociability, competition and matching mechanisms, immersion, non-linear storytelling, on-demand access to dopamine-driven game loops -- all thanks to exponential growth in memory capacity, computing power, audiovisual fidelity, network speed, and reach .


Blockchain technology is having an entirely different impact on video games. If the advent of mobile phones has made gaming casual, blockchain technology will give it real importance. Blockchain is a "robust" computing platform with rules for managing state differences that can withstand various types of state-level attacks. This means that "casual on-chain games" becomes an oxymoron. But then again, how exactly will the introduction of blockchain change video games?


We can look at at least two trends: the rise of user-generated content in video games and the rise of on-chain DeFi protocols -- both of which show us some basic characteristics of human desire: the desire to actively create and express as creators, rather than passively consume. When creating content, regardless of the limitations of the open editing page or licensing agreement, the player can feel like a game developer.


With permission-free smart contracts deployed, programmers can design open and transparent financial products that will be directly accessible to anyone with access to the underlying blockchain or Rollup -- something that would have been unthinkable just a few years ago.


Recent statistics show that there is a 1,000-fold difference between gamers and game industry employees in the United States. To borrow the concepts of Web 1.0 and Web 2.0, we are still very much in game 1.0 today. In our mind, the role of the gamer is still that of the consumer rather than the creator of the logic and content of the game.


As a result, some predict that blockchain will usher us into the era of gaming 2.0. With the successful implementation of ownership on strongly immutable class execution platforms, whose computing power is expanded by continuous innovations in verifiable computing (proof systems, proof recursion and aggregation, Rollup layer architectures, sequester decentralization, hardware acceleration, etc.), coupled with programming paradigmdm that is striving for permissionless composability and interoperability, We are heading for a future where: People around the world are directly involved in creating and upgrading core game systems -- not only customizing game objects, modes, and maps, but also designing game characters, AI systems, and physics systems in a modular, composable way, and taking real ownership of the things they create across different platforms or ecosystems through interoperability.


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