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Have played 5 metauniverse games including Roblox, Decentraland, The Sandbox and discovered 3 secrets

Read this article in 27 Minutes
There are a thousand universes in a thousand minds. How do you define it, and how does it move from concept to application?
I played 5 of the hottest Metascogs and Discovered 3 Secrets
原文来源:玉谷子,盒饭财经


There is no need to say how hot the metasverse is. It seems that VC who do not invest in the meta-universe is already a classical VC who has not heard of the meta-universe and has not heard of blockchain.


But there are a thousand universes in a thousand minds. How do you define it, and how does it move from concept to application?


Ready Player One, a science fiction film, is the closest film model to the imagination of the meta-universe. Although the story is somewhat cyberpunk, the parallel world mentioned in it coincides with the idea of the meta-universe.


Metaverse, meta, universe The original concept comes from the 1992 American novel Avalanche (& LT; < Snow Crash> & gt;) . This novel describes a virtual world parallel to the real world but beyond it, that is, the virtual world replicates everything in the real world as it is, and creates something new at the same time.


Under this scenario, if you are a music fan, you can invite yuan in the future of the universe good friends in an instant across into the center of Beijing Cadillac, Mercedes Benz center in Shanghai, Hong Kong red the venue to listen to a concert, such as the leading role of the concert can be a world-class big star, of course, also by their yuan's member of the universe.


We've taken a look at The "future" by playing a few hot games/apps like Roblox, Decentraland, The Sandbox, Cryptovoxels, Axie Infnity, and many others that are closest to The metaverse form, and come up with The following conclusions:


1. In the game world of the meta-universe,Players enjoy the freedom: no scripting, no character orientation, free play,For example, architects can build houses, artists can hold exhibitions, civilians can make friends and play, even lying in the sun is not supervised. This kind of unrestrained gameplay, but create exquisite private scene layout, excellent game link design, but also attract more and more players, concept games have great potential.


2. In the future, if the physical trading or e-commerce transactions in the real world are shifted to the meta-universe and a new trading framework is established, a huge profit market may be formed. NFT has made various attempts in the meta-universe, and some fans even arranged "Andy Lau's individual exhibition" in the game.


3. The current development of the initial state, such as concept games are still relatively limited immersion, most players in front of the PC screen. The true metasemes will be much more flexible once they are attached to holographic virtual reality environments with futuristic technologies.


Metaverse Concept 1.0: The world of the game


The important thing about the concept of the meta-universeGive the player plenty of room to play, because the meta-universe seeks to mimic the real world, and reality is unscripted.


These platforms also specifically offer the user the possibility to create growth, starting with "land" in the world within the system, and once the transaction is completed, the rest is left to the player. Games are nothing more than situations and players, so the diversity of innovation is concentrated in these two areas.


One way of playing is to buy land and set up different scenes, which can be divided into building buildings in real style and building game scenes in virtual style. Notable examples include Cryptovoxels(CV), decentraland, The Sandbox, Roblox.


CV is one of the most widely known concept games, and its core is "architecture". More than 5,000 plots of various sizes have been developed on 20 islands, and about 90 percent of the plots have been sold.


These lots are connected by at least two streets in pairs. In terms of content, different communities are formed mainly through the functional differentiation of buildings, so the classification is very detailed, including Gallery, HQ, Tower, Garden, House, Shop, Club, Museum and so on.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密


These static scenes are built by the players themselves, forming a city pattern in the system. Players can gather their friends, build beautiful gardens, private homes and throw a great party. When you're tired of playing, go outside and visit pavilions, galleries and towers to see the latest NFT paintings. Click on the link to buy any that please your eye.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密

Click to buy NFT


Around the corner is a shopping mall that sells everything from wigs and glasses to guitars and pianos. Some stores are also equipped with powerful music and intimate store video introduction, a family walk past, dizzying.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密

Some fans arranged "Andy Lau's individual exhibition" in the game.


If you see a building in the center that looks exactly like it does in real life, it may be an official way to promote a brand. If you walk into a wall, you may see the qr code of the brand's public account or twitter account. If you're interested in cyberdisco, check out an auction at the club.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密


On The other hand, it also sells land. Some platforms are different. Players build their own game projects on their own land, such as The Sandbox and Roblox.


Walk between the different blocks of these systems, not into different buildings, but into different games. These platforms don't start out as games, they start out as development platforms and communities, and they start out as user-built decentralized worlds, and that's what the metasverse wants.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密

When The Sandbo logs in, he can choose which games he wants to play


Regardless of the gameplay, platforms offer a wealth of tools to minimize the barriers to entry. It doesn't take a lot of people, a lot of time, and it doesn't require professional programming skills. Sandbox even has a free 3D modeling service.


Decentraland games that mimic gameplay even use DAO community governance -- players can create polls to vote on platform activities and rules. These actions will result in changes to the Decentraland smart contracts on the Ethereum network. This move has monumental implications for decentralized games.


The key is to be free to play wherever you want, so games that place the creative point on the player themselves are also very popular.


At the heart of Axie Infinity, a popular ethereum game, are "pets," which the system calls Axies. The platform has painstakingly designed unique rules for Axies: Axies have more than 500 different body parts available, including aquatic, beast, bird, insect, plant and reptile parts.


Each type of part has four different rarity levels: normal, rare, super rare, and Legendary -- and Axies can be any combination of body parts, so they're highly variable and often very rare.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密

Pets in Axie Infinity can be upgraded through combat


These meta-universe concept games, in contrast to multiplayer online role-playing games, have no scripted story, no single end point, and the player who buys them is the decision maker of everything in the land, from the building to the gameplay, all planned by the player's creativity.


Concept games want to give enough freedom to players to achieve the effect of their own development, such as architects can build houses in it, merchants can set up shop in it and so on, and eventually form a rich virtual world resembling reality, which is created by the meta-universe image.


The pet elves of Axie Infinity can best reflect the diverse Settings of players in the future meta-universe. This setting of multiple choices of characters, different from the real world, has always been the cornerstone of the appeal of all games. No matter escaping reality or seeking breakthrough, a large number of players come here.


In The parallel world created by The future meta-universe, there will still be crisscross paths and different scenes, such as The Sandbox and Roblox, which have vividly demonstrated this idea. It's just that within the boundaries of the meta-universe, what we see is a mirror image of the real world.


If you open the window in real life and see a viaduct and a snack bar downstairs, then the metasomes will be designed in this way, and this is how its "parallel" worlds define gameplay, which is different from concept games.


Metaverse concept 2.0: a place to make money


You might wonder, why did I come to the metasomes when it looked like real life? Because here you can design a new character and experience the world again. The sociability of parallel worlds offers an alternative to milan Kundera's conclusion that "one lives only once, cannot fix, cannot prepare". This new possibility, full of uncertainty and excitement, is full of attraction.


So, I am satisfied with real life and not interested in games, why come to the metaverse? There are,Because there's money to be made.


Quite a few meta-universe concept games are no longer about yuan players competing for moneyFor example, while the gameplay of space, equipment, and regular upgrades remains the same, the trading method has changed.They connect to the blockchain and start pointing to the future. Blockchain is also a big reason why they are called "metasurverse concept" games.


For example, CV and decentraland are ethereum-based projects that require users to log in using Metamask wallets to start transactions. Land, equipment, etc. that can be bought and sold will be officially marked as NFT assets after certification. If their ownership changes, it will also be recorded on the blockchain, and some of the data may be set up for public viewing.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密

Decentraland In addition to the visitor mode, normal character creation requires authentication of the Metamask wallet


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密


Create personal characters, in concept games each character is an Avatar and that's a term that comes from the novel Avalanche


Recently, NFT has become very popular, with many creators taking advantage of the display space and blockchain nature of these games and starting to buy or lease land in concept games to set up showrooms for exhibitions and sales. NFC works purchased here can also be re-traded on OpenSea. At the same time, as the owner of the land, once a distinctive exhibition space is created, leasing and selling will increase the value of the land and form a virtuous cycle of capital.


Axie Infinity is more direct, with every Sprite being an NFT. These pet NFT can be traded directly, and the player can also take over the labor work of pet raising. After the development of the income, the owner and the agent can split 50/50, 60/40, 70/30.


我试玩了 5 款最热的元宇宙游戏,发现了三个秘密

Different series of different parameters of the pet price is different


As Sky Mavis, the team behind Axie Infinity, quoted in the white paper: "We believe in a future where work and play are one. We believe in empowering our players and providing them with economic opportunity."


In the future, players will also be able to make money from the metasemes, as in the real world, where architects build houses, gardeners plant plants, and so on, and objects in this world will be marked with blockchain for their uniqueness, legitimacy, and model as shown in the concept game.


In addition, the reality of the meta-universe represents that it will also have a more unlimited space for development, that is, the public and ordinary businesses here as a display platform, the reality of the physical transaction to copy here.


For example, such an idea is not impossible: move your online store to the virtual shopping street of the meta-universe, where the shelves display photos of physical objects, accompanied by details in taobao format below, consumers can shop here, order, then you become a meta-universe business. At that time, short video on the front of the big reason also lies in its trade feasibility.


Such a future is also possible in the evolution of the meta-universe.


Meta Universe concept 3.0: Virtual and reality


Liu Cixin, the author of the Three-Body Problem, famously commented that "mankind has two roads ahead: one outward, leading to the sea of stars, and the other inward, leading to virtual reality".


In addition, Apple CEO Tim Cook said in an interview with Time that Apple calls augmented reality (AR) the concept of the so-called "meta-universe".


At the same time, Cook also emphasized that the artificial intelligence technology has been everywhere in the products that used to be imperceptible, and the superposition of the virtual world and the real world in AR will not distract people from the physical world, and will even strengthen the relationship and cooperation between them.


The two,Virtual reality (VR) -- the imitation of the real, augmented reality (AR) -- the annotation and transcendence of the real, is the core of the future metaverse.For example, in the parallel world simulated by the metasemuniverse, we can experience various streetscape buildings and so on, which is the "real thing". But when you need to navigate, you may see the arrow pointing the direction directly in front of you. Intelligent navigation is a virtual effect. The fusion of real and virtual objects and additional information may be the essence of the meta-universe.


In fact, this future-oriented market is being touted by more and more tech gurus as the ticket to the next generation of the Internet.


Roblox-listed shares soared to a market value of $47.6 billion; Zuckerberg announced in July that he wanted to turn Facebook into a meta-cosmic company within five years; Bytedance recently acquired pixsoul, a virtual reality social product, to begin its metasurverse layout.


So, how do we need to describe its appearance?


First, to be parallel to the real world, the meta-universe must be permanent and independent, impervious to the decisions of any single company or sudden bankruptcy.


The current metaverse concept games are nothing more than VR + social/shopping. Vr can create a lot of great apps in the future, but they can be installed and uninstalled as long as they still need to be built on other platforms. There are risks in being independent for a long time.


In addition, what the meta-universe wants is universal participation. In the future created by the masses, applications created in the meta-universe should be interconnected to ensure that the equipment purchased by users in scenario A of the meta-universe can still be used in scenario B, which requires decentralization.


Existing centralization faces complex potential problems, such as the current split between Android and IOS, which makes file migration a real headache when users switch phones. To go to the center, blockchain alone is difficult to achieve, after all, the major companies developing on the metasurverse platform are not obliged to link information. This is also a problem for the future.


There is a vision, perhaps, of an operating system being the ultimate solution for a long, interconnected world.


If the game is only positioned in the virtual world, the meta-universe is not so important. It should be a product closely connected with reality and serving reality. Then the most important thing is economic connection. It does not have to have a separate payment system, in addition to blockchain tokens, ordinary transactions of mass merchants can still be paid using wechat, Alipay, and digital RMB, perhaps the most ideal development.


In a sense, the metasomes will be an interface revolution between the real world and the digital world, where immersive experiences will triumph over abstract procedural interfaces and the real world will be seamlessly connected to the digital world through immersive experiences.


If the future technology is further iterated, such as brain computer chips, coupled with the construction of holographic virtual worlds, users will have a more realistic perception experience.


Ready Player One's virtual world, which requires heavy wearables to enter, is a rudimentary metaverse. With the development of technology, wearable devices are becoming more and more portable. In WorkRooms, Facebook's newly launched teleconference system, virtual devices can provide better eye tracking and gesture recognition for adults, laying the foundation for an immersive experience in the metasomes.


Dave Baszucki, CEO of concept game Roblox, said of this future war: "The metasomes have at least the following elements:Identity, friends, immersion, low latency, diversity, place, economy and civilizationTechnological advances are experimenting with this future possibility.


This article is originally published by Bofan Finance. BlockBeats has been authorized to be reproduced. Please contact the original author for permission to be reproduced. Without second authorization, wechat content shall not be published on other platforms (ri Toutiao, hundred number, etc.), offenders will be prosecuted.


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