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Treasure Co-founders responded to the migration proposal in a long article: Game Catalyst Plan is constrained, ZKsync is more helpful for the project to realize its vision

BlockBeats news, on September 14, Treasure co-founder Karel Vuong published a long article on the X platform to clarify the reasons and motivations for "Treasure DAO's plan to migrate from Arbitrum to ZKsync". The article pointed out that leaving Arbitrum is a "bittersweet" moment. The team loves Arbitrum very much and has built, developed and grown with Arbitrum for the past 3 years.


However, 7 months have passed since the game catalyst vote, and a lot of things have changed. Although Karel Vuong denied that grants were the core reason that prompted Treasure to leave Arbitrum, Karel Vuong said that after investing a lot of time and energy to make GCP a reality, promoting it within the DAO, and doing everything possible to push it forward, it was "disappointing" to see Arbitrum representatives dragging Treasure behind the scenes.


In addition, Karel Vuong said that ZKsync is more conducive to the project's vision of large-scale adoption in terms of scalability, throughput, cost, game possibilities, onboarding, interoperability, etc. This is the main reason why the team chose ZKsync.

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