Original translation: 0x13, Rhythm BlockBeats
Axie Infinity is a decentralized turn-based strategy game, Similar to "Pokémon", players can control the NFT elf "Axie" in the game to breed, fight, or trade it on the market. According to data from the NFT statistics website nonfungible.com, Axie Infinity ranked first with sales of $413,600 in the past 7 days. Rhythm BlockBeats translated the white paper of Axie Infinity, the full text is as follows:

Axie Infinity is a Pokémon-inspired world where any player can earn tokens for their skill and contribution to the ecosystem. Players can fight, collect, raise and build an elf kingdom to control their own pets.
All art assets and elf gene data can be easily accessed by third parties, community developers can Build your own tools in the universe and have a unique gaming experience.
While Axie Infinity is still in early beta, Axie has become a #1 Ethereum game. As of now, it has generated over 6400ETH in revenue (approximately $2M+).
Axie Infinity is both a fun game and, thanks to its early success, a very cohesive community and The opportunity of "Play to Earn (make money by playing games)" also has the characteristics of a social network and an employment platform.
We believe that in the future, work and entertainment will be integrated;
We believe that we should empower our players to give them the opportunity to obtain economic income;
p line="bQkb">Most importantly, we dream of changing the world by fighting and collecting these adorable creatures.
Welcome to our revolution.

Axie Infinity is an open world of digital pets. The Axie core team will work with the community to build game asset functionality related to the Axie Infinity brand. The world of Axie Infinity must put fun first. Only with an immersive gaming experience can the ecosystem attract more participants and accumulate value for the network.


In October 2018, the Axie Infinity core team released the first combat system built on top of the Axie Infinity game assets. The combat system is designed as an "idle battle" system inspired by games such as Final Fantasy Tactics and Idle Raiders.
The Axie Infinity team started developing the real-time card battle system and the Axie Infinity app in March 2019, and in 2019 The Alpha version was released in December. As of October 2020, the app has accumulated more than 15,000 downloads and has more than 7,000 weekly active users.
Just like "Pokémon" has gone through countless iterations and has various combat mechanisms, we Also hope that Axie Infinity will be updated with more combat forms in the years to come.
For an overview of the current combat system, see this guide.
due to skill Sexy and competitive, the Axie Infinity combat system is perfect for eSports. We think that's the key to future growth, and we've seen how engaged players are when it comes to discovering that there's money to be made.
Axie Infinity players have earned thousands of dollars through numerous events hosted by the core team or third-party sponsors cryptocurrency.

https://youtu.be /V9imMilVjIo
Highlight video from the recent Axie Cup sponsored by Wirex




The picture shows posters of many events held by Axie Infinity core team or third-party sponsors
Just like pets in the real world, elves can also reproduce to create new offspring. In order to avoid excessive growth of the number of elves, the number of elf reproductions is set to a maximum of 7 times.
It takes 0.005ETH and different amounts of Little Love Potion (SLP) to breed a Pokémon, Little Love Potion (SLP ) depends on how many times the Pokémon has been bred.

Little Love Potions can be earned by winning in PvE Adventure Mode and PvP Arena. Once earned, you can sync them to your from this page in the wallet.
per The body shape of an elf consists of 6 parts. Each part of the elf is controlled by 3 genes, namely a dominant gene (D), a recessive gene (R1), and a sub-recessive gene (R2).

The dominant gene determines the external shape of the elf's body parts. When elves reproduce, each gene has a chance to be passed on to offspring, the probability is as follows:
dominant (D) : 37.5% chance of passing this gene on to offspring.
Recessive (R1): 9.375% chance of passing this gene on to offspring.
Secondary recessive (R2): 3.125% chance of passing this gene on to offspring.
You can use this calculator to query the probability of genetic inheritance when elves reproduce.
Although we have not published all recessive genes on our website, you can use our community Member Freak built this Extensions to view them.
If you want to breed elves, just go to Inventory page Click on one of your elves to go to the details page of this elf.

Next, click Breed.

Then choose an elf to pair with it!
It takes a total of 5 days for the elf to reach full body.
After 3 days, you can transform your baby elf to mature stage to see what genes it has. After 2 more days, you can turn it into a full body and send it into battle!

Elf's The homeland of "Lunacia" is divided into tokenized plots that serve as the home and base of its elves. Plots can be upgraded over time by using various resources and crafting ingredients that can be obtained in-game. Additionally, plot owners may find AXS tokens on their plots, or explore resource nodes on the map with the pox that occupy the plots. AXS tokens and other resources may be found when the elf explores resource nodes.
Resources will be spawned in nodes across Lunasia and used to upgrade tiles and sprites.
The owner of the plot will have priority access to any resources produced on the plot.

Monsters called "Chimeras" are attacking Lunacia. Players will be able to fight Chimeras alone or in teams in real-time battles. Defeating the Chimera will drop various resources, items, and blueprints for upgrading the land and wisps.
More details on the parcel will be announced in due course.
Lu Nacia consists of 90,601 tiles. These plots are presented in the form of NFT and can be freely traded by players.

Tile gameplay is still in active development and will be rolled out in stages.
While Phase 1 is the gameplay mentioned above, Phase 2 will focus on turning Lunasia into a Virtual worlds, with an emphasis on user-generated content. Players will be able to use the Lunacia Software Development Kit (SDK) to create games and place those games on land they own.

Lunasia SDK Preliminary Will act as a map editor where players can use Axie Infinity art assets to create games and other experiences. Once a game is created, it is saved as an NFT and can be traded. These NFTs can be placed on parcels, and players will be able to click on them to enter the game.
Through this process, we aim to gradually decentralize game creation in the Axie universe.
Axie Infinity Shards (AXS) is the native ERC-20 utility token of the Axie world, which can be used for:
Governance: AXS token holders will be allowed to stake tokens to participate in platform governance votes.
Token Staking: Users will be able to stake AXS tokens to get weekly rewards.
Payment: Players can use AXS tokens for various in-game payments.
AXS holders can earn by staking their tokens, playing games, and participating in key governance votes Take AXS tokens.

Our vision for the AXS token is to allow gamers and developers The incentive mechanism between them has become more novel and interesting. The above mechanism has two main goals:
Encourage players to participate more in the game by receiving additional rewards, and at the same time motivate They hold their own tokens.
Decentralize ownership and governance of Axie Infinity.
We want Axie Infinity to be the first game that is truly owned and operated by the community that plays it. This opens up endless possibilities, but it must also be approached with caution. In the past, some projects were abandoned and stalled under the guise of "decentralization". Over time, Axie Infinity will gradually transform into a truly decentralized organization.
In early 2021, the Community Vault will be officially launched. The community treasury will begin depositing revenue generated by Axie Infinity along with a portion of the staking rewards. Once the network becomes sufficiently decentralized, this vault will eventually be managed by AXS stakers.
The token was designed in collaboration with Delphi Digital, which has published AXS staking guidelines for future Holders can see the potential of AXS at a glance.
AXS will be unlocked on a pre-determined schedule, 65 months after the public sale. The initial circulating supply is set at 59,985,000AXS, which is 22.22% of the total supply.

The graph above illustrates the possible maximum circulation of AXS over the next few years, total The supply is 270,000,000 and will never be issued again.


It is expected that the circulation of AXS will be slightly lower Below unlock plan. Play to Earn (play to earn money) and tokens distributed by the ecosystem fund will not be released until the game enters the growth stage even if it is unlocked.
Number of Token Private Sale: 10,800,000 AXS
Token Private Sale Price: 0.08 USD/AXS
Private Sale Amount: 864,000 USD< /p>
Binance Launchpad Sales Quantity: 29,700,000 AXS
Binance Launchpad Price: $0.10/AXS
Binance Launchpad Estimated Fundraising Amount: $2.97M
We used the funds raised in the following distribution:
Development costs: 85%
Administrative costs: 10%
Business development and marketing: 5%
< p line="8NUe">All funds are kept in a multi-signature cold wallet controlled by the core team. All use of funds requires the signature of at least two-thirds of the top management team.
Overview

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< br>
Play to Earn token issuance accounted for 20% of the total supply of AXS, the target It is to attract players to join the Axie Infinity ecosystem to earn token rewards and give ownership and equity to the most active community members.
We envision using Play to Earn tokens to reward key actions within our ecosystem, Such as:
compete in the arena and win the game;
win Tournaments;
Interact with and take care of your plots;
Use the Axie Infinity Marketplace;
Breeding Pokémon;
Using the unannounced future product of Axie Infinity.
The tokens distributed in the Play to Earn part can be regarded as the marketing budget of the Axie Infinity ecosystem . When certain game modes and products are ready for promotion, their Play to Earn (play to earn) token allocation can be increased.
These allocations are likely to be determined by governance over time.
AXS tokens obtained through Play to Earn (play to earn money) will be open for trading immediately in the early stage, but the core team will Keep an eye on the situation and decide if you need to lock your rewards.
A game needs players. By simply playing the game, community members add value to their network and should be rewarded. It's simple, but revolutionary. We're looking for evangelists to work with us on aligning incentives and changing the gaming world forever.
Axie Infinity is like a living toddler. Our revolution is still in its infancy, but fission is spreading fast, and AXS has been engineered to act as a growth hormone to help the toddler mature.
From the beginning of 2021 At the beginning, players will be able to get weekly rewards by staking AXS. These rewards will start high to incentivize user growth and gradually decrease as Axie Infinity matures. AXS staking rewards will be escrowed for 1 year from the time of collection, and will belong to the player after the escrow period ends.
As the yield of AXS decreases, stakers can vote through the governance layer to add rewards from the DAO reserve pool.
Overview

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People who stake in Axie Infinity to earn income, if they ( 3 months, 6 months, and 12 months) to claim weekly rewards by staking your tokens.
Rewards may be higher if stakers provide additional value to Axie Infinity within a week of claiming , and even a chance to win a special NFT airdrop reward.
These are the current ways stakers add value to Axie Infinity:
Participate in governance voting if necessary
Play games (required number of game games per week is still being determined)
p>
Stakers who are not players and have no interest in participating in governance will be able to delegate the "work" they need to other parties.
This may lead to future guilds or corporations with a large amount of AXS needing to find talented players who can guarantee a high enough Axie Points to earn weekly revenue.
Overview

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Ecosystem Fund will be managed by Sky Mavis (core team) in the initial stage, and its core purpose is to develop the Axie Infinity community.
In order to maintain the integrity of the Fund, Sky Mavis (core team) will prepare quarterly statements including High-level overview. An expenditure framework is currently being drafted and is expected to be finalized by the end of 2020.
The principles of the fund are as follows:
< p line="BbO5">Clear value-add to the wider Axie Infinity community
Key performance indicators and targets for unlocking funding (if applicable)
Over time, the Ecosystem Fund will be integrated into the DAO and stakers will be able to vote on who should receive funding.
Overview

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Sky Mavis is the core team behind Axie Infinity and should continue to inspire them to keep building after the successful token sale. By locking up a majority of the allocated token supply, the team, community, and investors have unified incentives.

Overview

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Hashed : https://www.hashed.com/
Delphi Digital: https://www.delphidigital.io/ a>
Edward Lee Lee (Security Researcher, Blackwing Intelligence): https://www.linkedin.com/in/eddie-lee-b41b17/
Sebastièn Borget (The Sandbox COO and co-founder): https://www.linkedin.com/ in/borgetsebastien/
Binance: https://www.Binance.com
p>
Overview

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< br>Overview

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Axie Infinity raised $864,000 in mid-2020 private placement sale of AXS to strategic investors. These investors bought AXS at a 20% discount.
20% of private sale tokens will be unlocked during the AXS public sale. The remaining private sale tokens will be unlocked quarterly for the next 2 years.
The Axie Infinity community has been growing steadily since early 2018 with over 12,000 Discord members and 13,100 Twitter followers , is recognized as one of the most active communities in blockchain games.

The strength and size of the Axie Infinity community also translates into more High activity, as illustrated by this graph from Nonfungible.com.
While Axie Infinity's community is relatively small compared to traditional games, the user-generated content and distribution The volume is very high.
Axie Infinity users have made some amazing content so far, such as:
Video content

Hand-painted artwork
p>



We believe that the world of Axie Infinity can be a powerful medium to attract developers to blockchain technology and serve as a potential launchpad for independent developers.
To date, the Axie Infinity community has built various tools and experiences such as:
Tools for Evaluating Elf
Tools to Enhance Market Search
Small Games
A community website that summarizes useful information, such as:
https://freakitties.github.io/axie/
Through AXS, Axie Infinity will gradually develop into a community-owned decentralized organization.
During this process, AXS will be distributed between players and stakers, and over time, Sky Mavis Ownership (of the core team) will become more and more decentralized.
The Sky Mavis team will be able to vote with locked Play to Earn and staking reward distribution. This will prevent hostile actors from disrupting the ecosystem at an early and critical stage of development. We estimate that by October 2023, Sky Mavis will no longer hold a majority of voting power.
Phase 0 - October 2020: Token Issuance
No Voting Possibility
Phase 1 - 1H 2021: Staking Dashboard Launch
AXS holders can stake their tokens through the staking dashboard and participate in Governance vote proposed by the Sky Mavis team.
These votes will be around which teams should receive funding from the Ecosystem Fund and how the community treasury should be distributed.
Phase 2 - Early 2022
More on minor issues on-chain voting.
It is possible to change the counting method from 1 token 1 vote to 2 votes.
Phase 3 - September 2023: Decentralized Organization
AXS holders decide which governance framework should be used and how much should be voted. Some decisions will not be contested, such as the token supply.
Potential things to vote on:
Should Axie Infinity Limited continue to pay Sky Mavis for the development of Axie Infinity?
Should Axie Infinity use the marketplace created by Sky Mavis?
How should the community treasury be used to reward AXS holders and the wider Axie community?
Should community treasury funds be used for any liquidity mining, staking services like Yearn.finance or Rari Capital?
and more.

Dashboard created for Axie Infinity from a third-party website:
Axie Infinity The ecosystem has generated over 6,000 ETH in revenue from pixie sales, plot sales, breeding fees, and marketplace fees.
Among them, the land sales income is 4490.0ETH, the elf sales are 999.49ETH, the market fee is 486.62ETH, and the breeding fee is 373.74ETH .

Axie Infinity will operate on a "Games as a Service" model and new features will be introduced over time. Players have the possibility to earn income by selling pokemon, land, decorations, and in-game consumables. Additionally, players will be charged a fee when they want to level up their in-game characters, participate in tournaments, and craft new in-game assets.
Our engineering team consists of Composed of top technical talents from Vietnam. Many of our team members have met through competitive coding contests and hackathons such as the International Collegiate Programming Contest (ICPC). Our team members are thought leaders in the Vietnamese Rust community and present their research to the wider community at various tech talks.
https://www.youtube.com/channel/UCAzvidgxrfrENxkyMOqW2KQ
We initially chose the Ethereum network in 2018 because of the number of developers building on the platform , and the ability to recruit initial community members. Over time, it became clear that building blockchain games solely on the Ethereum network was not feasible from a scalability standpoint.
We understand that while our users care about blockchain technology, they care about The benefits that can be brought, rather than decentralizing too many functions. For now, as long as we provide an immutable distributed ledger, ensure scarcity, and allow our players to own and trade their assets, it will be enough.
The mechanism of Play to Earn does not require a fully decentralized public blockchain. We believe that part of the ethos of web 3 is the idea of users being rewarded for the value they bring to apps, and that's what we focused on when choosing Axie. We believe that part of the ethos of Web 3 is to reward users for the value they bring to applications, and this is what we chose to put at the core of Axie Infinity.

Sky Mavis currently Building Ronin - an Ethereum sidechain made exclusively for Axie Infinity. The name of a masterless samurai from feudal Japan, Ronin represents our desire to take the fate of our products into our own hands.

Current blockchain stack vs future blockchain stack
To help keep Ronin safe, we have recruited an all-star team from traditional gaming, crypto and NFT fields Partners, who act as validators for our network.

This is a direct message from Sky Mavis CEO Trung:
“We are I am very excited about the possibilities that Ronin brings. Although Ronin is still in its early stages, it will continue to evolve to serve the ethos and ethos of blockchain gaming. On the technical side, we are also working on various solutions to further Strengthen and expand Ronin. For example, we found that zKSyncs looks promising, but it may take a while to get to mass production, especially for NFTs and games."
< /p>
About Ronin, you can find it at Here find an AMA with Trung extension
AXS token contract has been audited by Quantstamp
Click to download the audit report< /p>
| Our most commonly used smart contracts | Description | |
|---|---|---|
| Elf NFT | $AXIE contract - deployed before ERC721 standardization | < td> Players interact with the contract to receive token rewards |
| Initial Elf Sale #1 | used for the 2018 Initial Elf Presale | |
| Initial Elf Sale #2 | Used for the 2018 initial elf pre-sale | |
| MEO Season 1 Elf Sales | was used for MEO Season 1 Elf Sales in early 2018 | |
| Plots Sale #1 | was used for the first lot sale in early 2019 | |
| Plot sale #2 | was used in early 2019 | |
| Lot Sale #3 | was used for Phase 1 Lot Sale in early 2019 | |
| trading market contract | Trading Market of Fang Network | |
| Loom Trading Market Contract | Trading Market of Our Loom Network | |
| breeding contract #1 | Before the end of 2019, it has been used to breed elves #analytics" target="_blank" rel="noopener noreferrer nofollow">Breeding contract #2 | is currently being used to breed elves |
| Little Love Potion | < td> Little Love Potion
| Github | Description |
|---|---|
| https://github.com/axieinfinity | Main Repo of Axie Infinity< /td> |
| https://github.com /skymavis | Sky Mavis main repo |
Q1 2021: elves migrate to Ronin
Q1 2021 : Elf Battle Beta
Q2 2021: Land Game Community Alpha
By the end of Q2 2021, start building the AXS ecosystem:
Staking Dashboard
Staking Rewards
Governance
Play to Earn
To 2021 End of the year: Mainstream version of Axie Infinity on iOS/Android
Pokemon battles and plot games are ready.
First half of 2022: Lunacia SDK alpha
  ;
The end result is the creation of an app that players can use to interact with the entire world of Axie Infinity:
Social Networking
Marketing
Elf Development (Levels, Achievements)
Breeding Game
Ladder and Tournament PvP.
PvE/adventure mode
Land play
Players expand their kingdom, collect resources, attack Chimeras and other players.
Lunacia SDK - Allows developers and creators to make games using existing Axie Infinity assets and host them on parcels.
December 2017: Concept and Ideas - Development Begins
February 2018: Initial Pixie Pre-Sale Begins - 900 ETH Raised
< p line="pdto">March 2018: Release Internal Fairy NFT MarketplaceMay 2018: Release Breeding Gameplay
October 2018: Release of idle battle gameplay
January 2019: Start selling land - raising 3200ETH.
May 2019: In-Game Land/Project NFT Market Launch on ETH Layer2 (Loom)
Dec 2019: Unity Plots and Pokémon Market
December 2019: Community Alpha (card battle game) release
May 2020: Mavis Hub Launch
May 2020: All plots for the first season have been sold out and a total of more than 4600 ETH has been raised.
June 2020: Axie Infinity in Ubisoft Entrepreneur Lab Axie Infinity in Ubisoft Entrepreneur Lab
July 2020: Ronin sidechain release testnet
August 2020: Alpha version of the block game
Axie Infinity is developed by Sky Mavis, a tech-focused game studio founded in in early 2018.
The team consists of 25 full-time employees and is headquartered in Ho Chi Minh City, Vietnam. The founding team consists of the following people:
Trung was involved in all key decisions from product to marketing and led the company's development in Vietnam.
At the age of 19, Trung co-founded and served as CTO of Lozi.vn, an early Vietnamese e-commerce A business start-up company that has raised about 10 million in funding and is still in operation as of now. When Lozi's business stabilized, he left Lozi, and the team's focus shifted from construction to business and operations. Before founding Axie Infinity, Trung also worked at Trusting Social (a recent $25 million round led by Sequoia) and Anduin Transactions (owned by Joe Lonsdale).
Trung represented Vietnam at the 2014 ACM-ICPC World Finals in Yekaterinburg, Russia.
Linkedin / GitHub / < a href="https://twitter.com/trungfinity" target="_blank" rel="noopener noreferrer nofollow">Twitter
Aleksander is responsible for all business related matters for Axie Infinity. He also serves on the board of directors of the Blockchain Gaming Alliance and holds the post of secretary.
He has been working in the Asia-Pacific region since the beginning of 2018, and has a huge blockchain industry and gaming network, especially In Vietnam, Hong Kong, Korea and Japan.
Before Axie Infinity, he worked for the Norwegian government and spent his free time as a content creator and competitive gamer player. He was ranked among the top 200 players in Europe in DotA 2 and represented the Norwegian national team in Warcraft 3 and DotA.
Tu ran the art team in Vietnam and designed the original Axies. He is responsible for art direction and many game design concepts.
He is the co-founder and former design lead of Lozi.vn.
Andy leads our engineering team and is responsible for our technology strategy and engineering operations.
He has worked as a software engineer at Anduin Transactions and interned at Google and Paypal.
Andy competed in the 2010 International Olympiad in Informatics (IOI) in Waterloo, Canada. A graduate of Nanyang Technological University, Singapore, he also represented Singapore at the ACM-ICPC World Finals in Marrakech, Morocco in 2015.
< p line="5WH5">Jeffrey is responsible for our growth and community efforts. He also helps Axie Infinity with product design and business.
He previously studied history at Yale University, founded an equity investment fund, and built an open source Yale Resume making platform.

https://www.notion.so/Infographic-6d93a97be54c4957aeb95f1d433841ff
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